Tower Defense Epik
This experimental Unity game is a recreation of a Tower Defense game. Blender was used to create the game towers and the C# programming language was used to write the event driven code. The enemies come in waves and use path finding to follow a set path. The Towers that are placed down use motion tracking to tracking the enemies.
| Status | Released |
| Platforms | HTML5 |
| Author | ahcode |
| Genre | Action |
| Made with | Unity |
| Tags | Blender, c, path-finding, Tower Defense, Unity |
